<Entity category="basic">

	<Physics type="Simple" canSleep="false" ghost="false">
		<Mass value="1" CoG="future value" CoI="future value"/>
		<Rect value="0,0,57,33" />
		<Material bounce="0" friction="0.3"/>
		<Damping value="0.5" applyonX="true" applyonY="false"/>
	</Physics>
	
</Entity>